MIHAELA MOTICA← Selected work
AMONGKIND / FOUNDER-LED VENTURE DEVELOPMENT

Building the room I needed.

A founder-led venture built across strategy, experience design, editorial production and identity. Over a year of connecting the idea, the room, the voice and the practical work of bringing an institution into being.

MY CONTRIBUTION / FOUNDER · CONCEPT & POSITIONING · EXPERIENCE DESIGN · FACILITATION · PODCAST STRATEGY & PRODUCTION · BRAND DEVELOPMENT · WEBSITE DEVELOPMENT
AMONGKIND Journal — The Return to Human
THE RETURN TO HUMAN / EDITORIAL & BRAND DIRECTION
CREATED & DEVELOPED

A connected proposition.

Purpose, positioning, the People–Place–Practice ecosystem, podcast production, an identity direction and website architecture and development.

PILOTED / 2025

A real room.

An early gathering at The Conduit under NOEMA Network, followed by further refinement of the facilitation approach and wider concept.

CONTINUING DEVELOPMENT

The next encounters.

Method documentation and testing, retreat concepts, sensory experience design, partnership development and the evolving digital presence.

01 / THE ORIGIN

The room I needed.

As a solo founder, I wanted somewhere to think aloud with people who understood the uncertainty of building something of their own. I kept meeting people with depth, but the format often left us at introductions and job titles. I began designing the room I was looking for.

That personal need became a strategic question: what conditions help people recognise one another, participate and build a relationship beyond the first encounter?

02 / FROM IDEA TO PILOT

NOEMA Network. A first room.

The work first took shape as NOEMA Network. In 2025, I held an early pilot at The Conduit, bringing the idea into a real room and beginning to test how a gathering could invite a different quality of conversation.

The pilot gave the concept a practical starting point. I continued refining the purpose, the programming and the way people move from arriving to taking part. It has been over a year of founder-led development, alongside my work through Mirad Studios.

THE STRATEGIC ARCHITECTURE / PEOPLE, PLACE & PRACTICE

Three conditions.
One connected experience.

I brought the expanding ideas into a three-part ecosystem. People, Place and Practice connect who gathers, where they meet and how the encounter deepens.

01 / PEOPLE

Who gathers.

Individuals seeking connection, alongside communities already gathered within clubs, teams and organisations.

02 / PLACE

Where we meet.

Cultural venues, galleries, clubs and organisational spaces, with their own character and possibilities.

03 / PRACTICE

How it deepens.

Programming, facilitation and the developing Threshold Method: the human layer inside the room.

The partner strategy connects an existing place and community with considered programming, creating a practical route to testing and developing the work.

03 / THE PRACTICE

The room is part of the method.

The Threshold Method is the facilitation approach I developed to help a room move from introductions into meaningful conversation. It considers the invitation, arrival, questions, pacing, silence, closing and what happens afterwards. Participation needs room for listening and hesitation as well as speaking.

I continue to document and test the approach as it develops. The aim is to make depth accessible at a pace people can choose, with care for how much they want to share.

BeforeArrivalThresholdDeepeningClosingAfter
04 / EXPERIENCE DESIGN

An experience people can feel.

My experience design extends into sound, scent, materials and the rhythm of a gathering: the signals that help someone arrive, settle and pay attention. Sensory choices belong to the meaning of the experience.

Retreat concepts and cultural formats extend that thinking into longer encounters. These are programmes in development, with their structure, atmosphere and participant journey being shaped before a wider rollout.

EXPERIENCE DIRECTION / CONCEPT VISUAL

A room built around connection.

A visual exploration of AMONGKIND in a cultural setting: people, place and practice brought together through a shared encounter.

Concept visual for future gatherings.

Concept visual of a facilitated circle within a sunlit museum gallery
THE PUBLIC VOICE / THE QUIET REVOLUTION

The conversation
beyond the room.

I developed the podcast as a way to explore and give voice to the questions behind the work: how we live, connect, lead and remain human. It gives the institution an editorial life between gatherings.

Working with an existing studio and set, I hosted, filmed and edited long-form conversations independently. The Quiet Revolution continues as AMONGKIND’s public voice as the earlier NOEMA material transitions into the new identity.

Selected episode / Tim Allen: Beyond the Lens · Hosting, independent filming and editing.

05 / THE BRAND EVOLUTION

From NOEMA to AMONGKIND.

As the purpose became clearer, I evolved the work into AMONGKIND: an independent institution in development, exploring how we live, connect and lead in a changing world. The transition brought naming, positioning, programme architecture and the editorial voice into a more coherent relationship.

That evolution also reaches the website: shaping the structure, writing and digital experience through which a venue, organisation or future participant can understand the work and find a relevant way in.

06 / THE IDENTITY

Individuality. Connection. A shared centre.

The emerging identity brings several meanings into one visual direction. Fingerprints suggest the particularity of each person. The forms gather around a shared centre, with gold joining the parts. Texture gives the identity a sense of touch and material presence.

The visual exploration moves from a detailed master emblem to simpler versions for smaller uses. It is a developing identity system, connecting the philosophy with a recognisable visual expression.

AMONGKIND identity exploration: three fingerprint forms connected by gold, developed from a detailed emblem to simpler variants
IDENTITY DIRECTION / FROM MASTER EMBLEM TO SIMPLIFIED VARIANTS
THE CONTRIBUTION / CONNECTING THE WHOLE

An idea carried
through the decisions.

I have led the concept, research, strategic architecture, programming, facilitation development, podcast production, naming transition, brand direction and website development. Each part asks the same question: does the experience reflect the purpose?

AMONGKIND is an institution I am building. This case study captures the work of creating and evolving it: the decisions already made, the first room tested and the next experiences taking shape.